
Zombie Shooter Clone
Survive the Horde. Upgrade. Repeat.
Step into the arena and face endless waves of the undead in this fast-paced Zombie Shooter. Every second counts as you dodge, reload, and unload your weapons against an ever-growing horde of zombies determined to take you down.
How long can you survive? How high can you score?
🧟 Features
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Endless Waves of Zombies – Each wave ramps up the challenge with more enemies and tougher odds.
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Upgrade Between Waves – Boost your fire rate, movement speed, health, or ammo capacity to tailor your playstyle.
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Three Unique Enemy Types
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Bloaters – Slow but tanky, with huge health pools.
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Chasers – Weak but lightning fast; don’t let them swarm you.
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Crawlers – Drag themselves along the ground, slow but packing moderate power.
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Arena Power-Ups – Keep an eye out for health packs and ammo drops to stay in the fight.
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Scoring System – Compete for the best score:
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+1 point for every bullet hit
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+10 points for each zombie kill
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+5 points for every bonus pickup
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🎮 Controls
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Movement:
WASDor Arrow Keys -
Reload:
R -
Fire: Left Mouse Button (click or hold for continuous fire)
âš¡ The Challenge
The horde never stops. Survive as long as you can, upgrade wisely, rack up points, and climb to higher waves where the arena becomes a true test of reflex and strategy.
Are you ready to take on the apocalypse?
This game is based on a tutorial from the Packt Publishing Book by John Horton.
That tutorial is based out of C++, and I ported the tutorial to TypeScript and it uses ExcaliburJS for the engine.
To learn more LINK TO EXCALIBUR
| Status | In development |
| Platforms | HTML5 |
| Author | Mookie |
| Genre | Action |
| Content | No generative AI was used |




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